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1. Sticky:June Release Graphics Feedback Thread - in Test Server Feedback [original thread]
Vincent Athena wrote: I'm confused. I see a picture labeled "Before secondary lighting", but not one labeled "After secondary lighting" or some such. What am I missing? You are missing the scroolbar in the bottom of the initial post, yeah, n...
- by CCP BlueScreen - at 2016.06.08 13:33:36
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2. [Rhea] Graphical Features Feedback and Discussion - in Test Server Feedback [original thread]
Inir Ishtori wrote: CCP Sledgehammer wrote: Inir Ishtori wrote: On the topic of space dirt: i feel that CCP went over the top with this. http://abload.de/img/2014.11.24.15.33.45mbfe7.png
http://abload.de/img/2014.11.24.15.34.04u0jgz...
- by CCP BlueScreen - at 2014.11.26 21:28:14
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3. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
chaosjj wrote: CCP BlueScreen wrote: Obviously we don't want graphics glitches on our assets, especially our new or V3 updated content. When you see graphics errors like this, please file a defect on them, we will get the defect and we will...
- by CCP BlueScreen - at 2014.01.23 20:26:00
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4. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Nope, as it stands now, there is one and only one unique wreck for each ship. This is something that we are aware of, and is something we would like to build on and expand when resources are free for this.
- by CCP BlueScreen - at 2014.01.22 14:40:00
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5. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
marVLs wrote: Ok they look awesome but... What about that destruction model showed few years ago (i think it was Rokh model), and not so long ago as future thing (hurricane hull)? I mean instant spawning model on death of another model in pla...
- by CCP BlueScreen - at 2014.01.22 11:25:00
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6. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Unfortunately the wrecks will not dynamically shatter apart, for right now, the complete and static wreck will appear once the original ship is blown up and removed :( We do however have the animation data for the ship intact, with dynamic destru...
- by CCP BlueScreen - at 2014.01.22 11:12:00
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7. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Katrina Oniseki wrote: It can sometimes be difficult to know what things to report and what things not to report. What looks horrible to some players might be intended for performance reasons, like the low poly transmission pylons in front of t...
- by CCP BlueScreen - at 2014.01.22 08:53:00
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8. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Obviously we don't want graphics glitches on our assets, especially our new or V3 updated content. When you see graphics errors like this, please file a defect on them, we will get the defect and we will fix it. I will have a look at the Gallent...
- by CCP BlueScreen - at 2014.01.21 22:13:00
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9. Graphics for Wrecks and Pods - in Test Server Feedback [original thread]
Those are certainly not old nor refurbished wrecks, they are brand new, and I blew them up myself m'kay These wrecks should NOT be a major FPS drain either. Both clouds and small debris should disappear on low settings and even on high they sho...
- by CCP BlueScreen - at 2014.01.21 20:54:00
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10. Previously unannounced features coming in this Thursday's Mass test! - in Test Server Feedback [original thread]
Reykjavik art department, we be producing corpses aaaaaall day long.
- by CCP BlueScreen - at 2013.05.14 22:28:00
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11. Nidhoggur's V3 ? - in Test Server Feedback [original thread]
Nagarythe Tinurandir wrote: CCP BlueScreen wrote: Yes, the Nidhoggur is sporting some fancy polished steel at the moment, this will not stand. Both the Hel and the Nidhoggur was published to the Singularity build in between texture updates ...
- by CCP BlueScreen - at 2013.04.28 14:02:00
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12. Nidhoggur's V3 ? - in Test Server Feedback [original thread]
Yes, the Nidhoggur is sporting some fancy polished steel at the moment, this will not stand. Both the Hel and the Nidhoggur was published to the Singularity build in between texture updates and are both unfinished on Sisi at the moment. Fly safe...
- by CCP BlueScreen - at 2013.04.16 13:58:00
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13. Barry is live. Time for a new non offical change thread. - in Test Server Feedback [original thread]
Noriko Mai wrote: New Build ist online. Forcefields are in - The Forcefield on the Archon ist white, must be yellow Yes, this is also true for the Avatar, the biggest forcefields are a bluish cold white, this is not an error.
- by CCP BlueScreen - at 2013.04.08 11:26:00
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14. Hardpoints....... and stuff - in Test Server Feedback [original thread]
Just a follow up on this one, the asymetrical hardpoint setup on the Talwar that is. Due to the somewhat rigid schedule/procedure we enter when a release is coming close, there is unfortunately no way that we can make this change at this point in...
- by CCP BlueScreen - at 2012.11.28 23:51:00
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15. Hardpoints....... and stuff - in Test Server Feedback [original thread]
It is correct that it has become custom to equip any ship, that has the hull area to support it, with 8 hardpoints. This is, as has already been speculated, to support any future upgrades and/or to fascilitate all current or future T2 version of ...
- by CCP BlueScreen - at 2012.11.27 00:59:00
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16. Kronos model flawed in back combared to mega hull missing hardpoint section... - in Test Server Feedback [original thread]
I've had a convo with the manufacturer in charge of the Megathron/Kronos. While it is true, as some of you have noticed, that they have been monkeying around with turret placement, this has only been done to insure optimal performance and fire ar...
- by CCP BlueScreen - at 2012.11.27 00:38:00
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17. Announcement:Duality Open Period - 26/10 to 30/10 - in Test Server Feedback [original thread]
Hannott Thanos wrote: CCP BlueScreen wrote: Logan LaMort wrote: CCP BlueScreen wrote: Hannott Thanos wrote: I am still sad panda, because you have still not fixed the Myrmidon texture issue. What issue in particular are you refe...
- by CCP BlueScreen - at 2012.10.29 21:02:00
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18. Announcement:Duality Open Period - 26/10 to 30/10 - in Test Server Feedback [original thread]
Logan LaMort wrote: CCP BlueScreen wrote: Hannott Thanos wrote: I am still sad panda, because you have still not fixed the Myrmidon texture issue. What issue in particular are you referring to? On the left 'arm' of the Myrmidon, ab...
- by CCP BlueScreen - at 2012.10.26 19:09:00
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19. Announcement:Duality Open Period - 26/10 to 30/10 - in Test Server Feedback [original thread]
Hannott Thanos wrote: I am still sad panda, because you have still not fixed the Myrmidon texture issue. What issue in particular are you referring to?
- by CCP BlueScreen - at 2012.10.26 16:56:00
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